๐Configuration
Deafult config.yaml
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#
# "ANSI Shadow" from http://patorjk.com/software/taag/
# Version: ${version}
# Build time: ${timestamp}
# Wiki: https://eproject.gitbook.io/esaveitem/
# --
# General configuration
# --
# Will the plugin be enabled? After change, restart needed!
enabled: true
# If set to true, the plugin will send message everytime the plugin is not updated
check-for-updates: true
# The main plugin prefix that will be displayed in front of every SaveItem plugin message
# You can use the normal minecraft color codes by using "&bSave&fItem" or you can use our Hex color system (more information on wiki)
prefix: "<BOLD><GRADIENT:17FFD5:17AEFF>SaveItem</BOLD></GRADIENT> &7ยป&r"
# Item that will be used as the main SaveItem material
# List of all materials is available here: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html
material: PRISMARINE_SHARD
# The display name of the SaveItem item (in inventory)
display-name: "<BOLD><GRADIENT:17FFD5:00FF93>โค SAVEITEM โค</BOLD></GRADIENT>"
# Lore of the SaveItem item
# NOTE: The plugin checks if the lore in the game and in the config is the same, if not, the specific SaveItem will not work
item-lore:
- " "
- "&b- &7You can die with me!"
- "&b- &7I will save your items!"
# Will the SaveItem be infinity? Meaning: If true, the item will not be removed from the players inventory
item-infinity: false
# Percentage of items that will be given back to the player after his death (if he has the SaveItem)
# Each item in inventory is solo calculated and has 'items-percentage' value to be returned to players inventory
items-percentage: 100
# If true, the players inventory will remain! The "saveitem.keepinventory" and "saveitem.keeplevel" permission will bypass this settings
# NOTE: If 'keep-inventory' to false, it will disable the 'item-percentage' function
keep-inventory: true
keep-level: true
# Do you want the SaveItem to be glowing/enchanted?
item-glow: false
# SaveItem will only work, if the player holds the item in his main hand
must-hold-in-hand: false
# Do you want to enable SaveItem buying? What will the price be? (Vault required)
# Set buying to false if you don't have vault
enable-buying: false
price: 500
custom-recipe:
# Dou you want players to craft this item?
crafting-enabled: true
# Materials travel from the upper left to the right row by row = (A,B,C) -> next row (D,E,F) -> next row (G,H,I)
# NOTE: Set material to 'AIR' if you want it empty
slots:
A: AIR
B: PRISMARINE_CRYSTALS
C: AIR
D: DIAMOND
E: PRISMARINE_SHARD
F: DIAMOND
G: AIR
H: PRISMARINE_CRYSTALS
I: AIRDefault messages.yaml
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